October 1, 2020 at 11:29 am
The month started with the tail end of a long vacation so progress was good. After going back to work, I've had some more trouble finding time.
That said, what I did manage to do was to overhaul the way I abstract multiple backends for a subsystem (ie. directx, vulkan, metal, backends for the graphics system). I also now have a satisfactory application flow pattern I can built on top of in a modular way. The rest of the time was spent on growing my graphics backend out of the tutorial code stage and into something I can use to build content on, starting with the UI system.