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May 2022 Update - Steam!

May 1, 2022 at 1:01 pm


I finally pulled the trigger and opened up a Steamworks (publisher) account on Steam. This gives me access to the Steamworks SDK and let's me start experimenting with uploading to Steam and trying my game builds on other people's machines. There's nothing public right now. Very much a closed alpha. But it's good progress.

On the code side, I wrapped up a lot of previously started and unfinished work, like fixing the ability to switch between graphics backends and knowing which backend is currently being used. Still more to do before moving to the next big thing, but the momentum is picking up again.

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