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December 2022 Update

December 1, 2022 at 9:30 am


Work continues to keep me a bit too busy. Slowly working my way out of this hole. That said, the temporary spike project using UE5 went well. I'm just about done. It was nice to learn a bit about using Unreal and Blender together. But don't worry, for or (likely) worse, Synekism is not going to Unreal. :)

I really should be resuming Synekism work after next week, once I'm on vacation and into next year. Expect a bit more meat in the next update.

What a crazy year, again.

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